A D G I M P S T U

A

aniframe - class aniframe.
 
aniframe() - Constructor for class aniframe
The class constructor.

D

destroy() - Method in class tzFrameView
Free all resources, free the image memory as quickly as possible

G

getAt(int) - Method in class txtclct
Returns the string at the specified index or NULL if no such position
getNext() - Method in class txtclct
Returns the next available string or NULL if no more
getRowCount() - Method in class txtclct
Returns the number of rows of text messages in the object

I

init() - Method in class tzFrameView
Processes the parameters passed to the applet and sets the initial state values for the applet.
initValues() - Method in class tzFrameView
Initialises all varying values

M

main(String[]) - Static method in class aniframe
The entry point if you're running this as an application, otherwise this isn't called.
moveToTop() - Method in class txtclct
Moves the internal iteration position to just before the first record, use getNext to actually retrieve the first record

P

paint(Graphics) - Method in class tzFrameView
A generic framework paint method for handling drawing updates with and without a double buffer being used.

S

setup() - Method in class tzFrameView
Constructs all necessary objects and initialises fixed values

T

txtclct - class txtclct.
 
txtclct() - Constructor for class txtclct
The class constructor.
tzFrameView - class tzFrameView.
 
tzFrameView() - Constructor for class tzFrameView
Constructs the application or applet

U

update(Graphics) - Method in class tzFrameView
As paint() redraws everything anyway, override this function to minimise flicker

A D G I M P S T U